Professor commends decision to classify gaming addiction as mental health disorder

Recently, the gaming industry weighed in on the controversy and not surprisingly, denied the classification.

According to the relevant section in the draft, the proposed diagnoses would mean that gaming disorder would be listed as an addiction.

World Health Organization was entrusted with the ICD at its creation in 1948 and published the 6th version, ICD-6, that incorporated morbidity for the first time.

This year the World Health Organization, is adding a new addictive behavior disorder known as gaming disorder to their 11th edition of the International Classification of Diseases known as the ICD.

"The World Health Organization knows that common sense and objective research prove video games are not addictive".

In that, internet gaming disorder is listed as a "condition for further study", meaning it is not officially recognised. "Internet gaming disorder", as described by the Psychiatric Association, has been "very, very heavily criticized", said Ferguson, noting a that he co-authored with dozens of researchers from around the world.The DSM version of gaming disorder is built around substance abuse disorder, explained Ferguson.

Nearly 9 percent of children who play video games are addicted, research from a psychologist at Iowa State University says.

"The main thing to ask yourself, is this a symptom of a larger problem?"

Tshabalala said the average gamer was not doing that and it was not easy to say how much time one person spent playing games. Gentile hopes parents will pay more attention.

Vladimir went on to add how only a small percentage of people will suffer from this disorder: "Most people who play video games don't have a disorder, just like most people who drink alcohol don't have a disorder either". The numbers cited in the best of studies say that about 1% - or less - of individuals who are gamers "have anything that looks like this type of disorder", he said, and even that's unclear.

Chris Ferguson, a professor of psychology at Stetson University in DeLand, Florida, has researched the impact of video games and media violence. All of the aforementioned could be applied to a number of compulsive behaviours.


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